Diamond Mind Email Newsletter
February 20, 2003
Written by Tom Tippett
Welcome to the first edition of the Diamond Mind email newsletter for
the year 2003. Through these newsletters, we will try to keep you up to
date on the latest product and technical information about the Diamond
Mind Baseball game, related player disks, and our ongoing baseball research
efforts. Back issues are available on our
web site.
Topics for this issue:
2003 Projection Disk
Winter mailing
Upgraded Past Seasons (1986, 1987, 1954)
Version 9 update
Park-specific plays
Enhancement requests
2002 team reviews
Foul territory
2003 Projection Disk
Our 2002 projections served us (and hopefully those of you who bought
the disk last spring) quite well.
As most of you know, each spring we use the projection disk to simulate
the season before it starts. Last year's projections were our best since
we began doing this in 1998, as measured by the average difference in
projected-versus-actual team wins. Our projected team standings "won"
the predictions contest that ESPN.com runs each year for its staff and
contributors and ranked 5th in accuracy among the 45 predictions we culled
from newspapers, magazines, and web sites. And both of the Diamond Mind
staffers who played fantasy baseball last summer won their respective
leagues.
Even though it was a very good year, we're going to try to do even better
in 2003. We expanded our license for minor-league stats to include left/right
splits and catcher throwing statistics, and we're increasing the size
of our player pool to include more prospects.
A few details:
- our target for shipping the projection disk is Wednesday, March 12th
- it will be available only in version 8 format.
- anyone who buys the 2003 Projection Disk prior to March 31st will receive
two editions of the disk -- the March 12th edition and a free update in
early April that reflects the opening day rosters and events from the
remainder of spring training. After March 31st, you'll receive only the
April edition.
- there won't be any way to merge the April updates into the first disk,
however, so if you start a league or a season preplay with the first disk,
you'll have three choices when the update comes out -- start over with
the updated disk, keep going with the first disk without making any changes,
or manually integrate the updates into the first disk and continue.
- after the first disk is issued, we may need to create a few new players
if some long shots make the opening day rosters, and we'll be updating
the rosters and manager profiles to reflect late player moves. But we
don't plan to make any changes that would affect the performance of any
players included in the March edition.
Winter mailing
In the past, we announced the availability of the projection disk in
a letter or postcard that was mailed to all registered owners of the game.
Today, with more than half of our customers subscribed to this newsletter
and well over half of all orders are being placed through our web store,
sending mail to everyone seems like a substantial waste of paper. Instead,
we are sending a postcard (with an order form on the back) only to customers
who are not already receiving this newsletter.
We realize that some of you may wish to order by mail even though you
won't be receiving that postcard. If so, you can call us (800-400-4803)
to request an order form or use the printable order form on our web site.
Upgraded Past Seasons (1986, 1987, 1954) now available
For each of the 1986 and 1987 Deluxe Past Seasons, we have added a complete
set of player transactions (trades, disabled list moves, promotions, demotions,
suspensions and more) and actual starting lineups for every game in the
schedule.
The 1954 Classic Past Season now includes games started by position,
updated park factors based on a review of all boxscores, updated range
and other ratings, and updated manager profiles that reflect the games
started by position information.
If you are a registered owners of these season disks, you may be eligible
for free upgrades or special upgrade prices. (Season
disk upgrade policies)
Version 9 update
We have been working hard on the new features and other improvements
that will appear in our upcoming version 9 upgrade, and while we're not
yet ready to announce a target ship date, we are ready to BEGIN telling
you about the new features. I emphasize the word BEGIN because this is
only a partial list of the things we expect to add in version 9.
Our free upgrade period has been in effect since October 1, 2002. Anyone
who has purchased version 8 or upgraded to version 8 since that date will
receive a free upgrade to version 9 when it is ready.
We've created a version 9
area on our web site that will become the primary place where we announce
and explain our version 9 plans. We recommend that you visit that area
from time to time. On the web site, we can provide more details, including
screen shots where appropriate, than we have space for here.
Without further ado, here is a partial list of the enhancements that
are already finished, almost finished, or planned for version 9:
Direct internet play support. In version 9, you can play games
head-to-head over the internet without using a third-party product like
NetMeeting. We've played games successfully on our office LAN and using
different combinations of dial-up and DSL lines. It's fast and flexible.
(See our web site for a much more detailed description.)
Encyclopedia. We're also nearing completion on a powerful new
encyclopedia function that will enable you to store and report on the
results of multiple DMB seasons.
Customizable play-by-play font. In version 9, you'll be able to
choose any font family and size for the play-by-play commentary.
Expanded play-by-play. We have improved our play-by-play in several
ways. Our engine now shows much more awareness of game situations, prior
game events, and relevant statistics. We've added a very large amount
of new text to our play-by-play library. And we've begun adding park-specific
plays to that library.
Report groups. In version 9, you will be able to create groups
of reports that can be generated with a single command.
Expanded HTML support. Additional HTML support combined with the
ability to generate groups of reports will make it a lot easier to create
web sites for your DMB leagues.
Game log. In addition to the boxscores and play-by-play scoresheets
that have always been part of our game, version 9 adds a textual game
log similar to those you see on major web sites today.
As was stated before, this is a partial list, and we'll be adding to
the version 9 area of the web site as we go forward.
Park-specific plays
We feel we can do a good job of coming up with descriptive plays that
reflect the distinct characteristics of many ballparks. But we're convinced
that we can do an even better job with your help, so we've created a form
on our web site that you can use to suggest new plays that we could add
to our library. At the moment, we're most interested in park-specific
plays, but you can use this form to submit plays of all types.
Enhancement requests
Our web site now has a form that you can use to request new or improved
features. Over the years, we've received a lot of great ideas and suggestions
from our customers, and we're always interested in hearing about new ideas.
To save time, both for you and for us, please consider the following
before submitting a request through that page:
- we maintain a database of enhancement requests that we use to plan
our new releases. If you've made a suggestion (by phone, mail, or email)
in the past ten years, it's already in our database, so there's little
to be gained by submitting the same request a second time.
- sooner is better than later. While it's much too late for us to add
anything big to the version 9 schedule, it's never too late to make small
improvements. The sooner we know about an idea, the sooner we can incorporate
it into our thinking.
The submission form on our web site has a few more guidelines, but these
two are the most important.
2002 team reviews
We decided not to do a full-blown series of team
reviews for the 2002 season. Last time we took on the task of
writing comments for every team and every player, it took more than 300
hours work to do the entire series. We chose to spend that time adding
direct internet support and other new version 9 features.
But most of the time is in the writing, not the assembly of the data,
so rather than do nothing at all, we created team reviews with just the
data.
For each team, you'll find a capsule summary showing projected versus
actual performance (runs for and against, wins, standing) plus offensive
and defensive team efficiency measures. Those indicators together with
the projected and actual stats for every player will give you some insight
into what happened last year and what might be in store for the 2003 season.
Foul territory
At a recent meeting of the Boston chapter of the Society for American
Baseball Research (SABR), someone asked our invited speaker (Gordon Edes
of the Boston Globe) about the impact of the two rows of seats that are
being added to Fenway Park this year.
The question reminded me that I had done some relevant analysis during
the 1988 World Series. That year, the A's squared off against the Dodgers
in a pair of parks known for their vast amounts of foul territory. So
I decided to update my work and see how the parks compare today.
From 1999 to 2002, play-by-play data from STATS Inc. show that
there were an average of 138 foul outs per park per season, 121 on foul
popups and 17 on foul fly balls. (For simplicity, I'll refer to them as
foul outs, but the numbers include a small number of playable foul balls
that were dropped for errors.)
As expected, Oakland's Network Associates Coliseum topped the charts
with 186 per year and Dodger Stadium was next with 178 per season. It
came as no surprise to find that Fenway was last in the majors with only
5 foul fly balls per season, since there is almost no foul territory in
the deeper portions of either foul line. I was surprised, however, to
find that Fenway Park was right around the average on foul popups with
124 per season.
Two new rows of seats were added last year, too, though only in the areas
near the dugouts, and they may have had an effect. Fenway saw an average
of 128 foul popups from 1999 to 2001 but only 111 in 2002. It's hard to
know whether the decrease is directly related to the new seats or just
a random fluctuation, but let's assume that it was related.
As far as I know, the club is taking the rows that were added last year
and extending them. Let's suppose this makes foul territory 10-15% smaller
than it was last year. If so, we might see another decrease of 15-20 caught
foul popups over a span of 81 home games.
If 20 more foul popups find the seats this year, how much of a difference
will that make? Those batters are still going to be retired two-thirds
of the time, so the net effect might be another six baserunners in 81
games, or about one a month. And that's the total for both teams.
Of course, the first time the Red Sox lose a game because a foul ball
dropped into the new seats and that hitter launches a game-winning homer
on the next pitch, someone will complain about the greedy owners who couldn't
leave the park the way it was. But it's the same for both teams, and I
wonder if anyone will applaud this change when the Sox win a game this
way.
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